AI Insights · Timothy · January 2022
Top 5 Fish Games on Android in Australia Q4 2021
Discover the performance trends of the top 5 fish-themed games on the Android platform in Australia during Q4 2021, including their weekly downloads, revenue, and active users.
The fourth quarter of 2021 saw interesting performance trends for the top 5 fish-themed games on the Android platform in Australia. The data, sourced from Sensor Tower, reveals notable fluctuations in weekly downloads, revenue, and active users for these popular games.
Fishdom by Playrix maintained a consistent weekly revenue throughout the quarter, ranging from approximately $42K to $57K. The game experienced a dip in weekly downloads, starting at 4.5K in late September and reaching its lowest at around 2K in late November. However, there was a rebound to about 4.8K by the end of December. Weekly active users remained relatively stable, hovering between 38K and 45K, with a slight peak at the end of the quarter.
Undersea Solitaire Tripeaks from Plarium Global Ltd showed modest weekly revenue, peaking at around $1K in mid-December. Weekly downloads were low but saw a steady increase from 77 in late September to a high of 100 in early December. The game's weekly active users remained fairly consistent, fluctuating between 377 and 488 throughout the quarter.
Merge Mermaids-magic puzzles by GAMEGZZ LIMITED experienced a peak in weekly revenue at around $1K in early November, followed by a decline to approximately $461 by the end of December. Weekly downloads were minimal, ranging from 58 to 117. The game’s weekly active users decreased gradually from 219 in late September to 151 by the end of the year.
Hungry Shark Evolution by Ubisoft Entertainment exhibited fluctuating weekly revenue, peaking at $2.2K in late September and dropping to about $328 by the end of December. Weekly downloads started at 1.7K and saw a slight decline to around 1.4K at the end of the quarter. Active users varied between 8K and 11K, with a notable increase towards the end of December.
Hungry Shark World, also by Ubisoft Entertainment, maintained a steady weekly revenue, reaching up to $532 in mid-November. Weekly downloads fluctuated, with a high of 1.2K in late September and a low of 784 in mid-December. The game’s weekly active users ranged from 5.8K to 6.9K, showing a slight decline towards the end of the year.
For more detailed insights into the performance of these games and other mobile applications, visit Sensor Tower.